The same source image before and after applying Skin Smooth.
Skin Smooth applied to the same source image
Original source image before Skin Smooth

Skin Smooth — Refine Three Skin Zones Without Blurring the Face

Soften measured mid-scale skin variation only inside three verified forehead and cheek zones—without blurring, recoloring, reshaping, or regenerating the face.

Upload a photo for the Skin Smooth effect

What you can do with the Skin Smooth effect

Review the available effect capabilities before you begin.

  • Apply the Skin Smooth effect to any photo
  • Fine-tune the effect strength to taste
  • Preview your photo live as you edit
  • Download your edited photo in high quality
  • Apply Skin Smooth to many photos at once

How it works

Skin Smooth is a localized luminance treatment, not a face generator or whole-face blur. It requires exactly one complete near-front face. A dedicated face detector verifies that only one face is present, MediaPipe Face Mesh V2 verifies its full geometry, and MediaPipe six-class portrait segmentation separates face skin from hair, beard, body, clothing, accessories, and background. Exactly three bounded zones cover verified skin on the forehead and both cheeks; dilated face-mesh masks protect the eyes, irises, eyebrows, nose, and lips. A skin-mask-normalized local luminance baseline prevents background, hair, or beard pixels from bleeding into the result. The renderer reduces only measured mid-scale LAB luminance variation, applies no chroma correction, and caps luminance correction at three LAB levels while retaining pores, fine luminance detail, wrinkles, natural skin color, and age cues. Eyes, irises, eyebrows, nose, lips, inner mouth, hair, beard, facial geometry, expression, body, clothing, lighting, background, framing, uploaded alpha, and every pixel outside the three zones are copied unchanged into a lossless PNG. It never smooths the whole face, sharpens, recolors, reshapes, inpaints, or regenerates the portrait. Multiple faces, profiles, incomplete or tiny faces, uncertain skin evidence, obstructions, and already-smooth or very even skin are refused rather than redrawn.

Processing

Skin Smooth uses an AI action. Any separate allowance is shown before this effect starts processing.

Best for

one sharp, evenly lit, near-front portrait with a complete face and an uncovered forehead, eyebrows, eyes, cheeks, nose, lips, jaw, and chin.

Less suited to: multiple people, side profiles, tilted or cropped faces, glasses, hair or hands covering features, tiny faces, motion blur, heavy makeup, strong color lighting, and skin that is already smooth or very even.

Ways to use Skin Smooth

  • Reduce small mid-scale forehead and cheek texture variation without changing facial shape, identity, or natural skin color.
  • Retain pores, fine detail, wrinkles, eyes, brows, nose, lips, hair, beard, clothing, lighting, and background while applying restrained smoothing.
  • Use intensity to control a three-zone luminance-only correction while every pixel outside those verified zones stays source-exact.

Skin Smooth questions

Will Skin Smooth blur, recolor, or change my face?
No. It performs no whole-face blur, chroma correction, geometric warp, generation, or inpainting. It makes a small luminance-only correction inside three verified skin zones, retains fine detail, and copies all protected features and every other pixel from the source.
Why not smooth skin the same way virtual staging edits a room?
Virtual staging intentionally synthesizes large replaceable room regions. Facial skin touches identity-critical eyes, brows, nose, lips, hair, wrinkles, pores, and contours. Skin Smooth therefore verifies one face, isolates three local zones, caps luminance correction, and refuses uncertain photos instead of asking a generator to redraw the person.

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