The same source image before and after applying Crystal Refraction.
Crystal Refraction applied to the same source image
Original source image before Crystal Refraction

Crystal Refraction Photo Filter Online

Refract only the model-cleared background through bounded crystal facets while keeping the detected subject fixed. Control the strength, compare the result, and download a finished image from your browser.

Upload a photo for the Crystal Refraction effect

What you can do with the Crystal Refraction effect

Review the available effect capabilities before you begin.

  • Apply the Crystal Refraction effect to any photo
  • Fine-tune the effect strength to taste
  • Preview your photo live as you edit
  • Download your edited photo in high quality
  • Apply Crystal Refraction to many photos at once

How it works

Crystal Refraction estimates relative—not measured—depth and a semantic foreground mask, removes isolated depth speckles with a 3 × 3 median filter, and locks every model-detected subject pixel plus a narrow anti-bleed boundary to its source RGB coordinate. Only the remaining opaque background is bilinearly sampled through deterministic triangular facets. Intensity scales the real displacement, capped at the smaller of 0.4% of the short side or 8 pixels; it fades to zero at the frame, subject, and transparency boundaries. The main refraction samples one coherent full-RGB coordinate, while only facet seams receive up to 0.35 pixels of spectral dispersion. Restrained convex facet lighting and source-relative channel limits prevent new black or white clipping. The working-frame alpha remains byte-exact and the result is a lossless PNG. Larger uploads can be proportionally resized first: the standard free limit is 800 pixels on the long side, and the depth service defaults to a 2048-pixel long side for remaining larger inputs.

Processing

Crystal Refraction uses an AI action. Any separate allowance is shown before this effect starts processing.

Best for

portraits, products, fashion, interiors, music artwork, and social graphics with one clearly separated foreground subject and visible background texture.

Less suited to: images without a reliable foreground subject, crowded or overlapping groups, very flat backgrounds, glass, mirrors, reflections, smoke, fine hair or foliage, transparent edges, and photographs where background text or geometry must remain pixel-exact; uncertain segmentation or relative depth can leave a missed region eligible for restrained background refraction.

Ways to use Crystal Refraction

    Crystal Refraction questions

    Can it duplicate or deform my face, arms, or body?
    Pixels inside the model-detected subject and its anti-bleed boundary are copied byte-for-byte from the prepared source, and any background sample that touches that protected area is rejected. The renderer does not generate or reshape anatomy. Fine hair, transparent edges, overlaps, and a region missed by the detector can still be treated as background, so use a clearly separated subject; the effect stops when it cannot establish a reliable subject boundary.
    Is this a physically measured crystal simulation?
    No. It is a deterministic stylised refraction driven by model-estimated relative depth, bounded triangular facets, and subpixel seam dispersion—not a measured lens, material, or rebuilt 3D scene. The cap and boundary fades deliberately favour recognisability over extreme optical fragmentation.

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